Cleaning and rebuilding after setting correct lib paths helped me with this. For me, managing game development assets effectively meant keeping everything organized in a consistent folder structure and avoiding duplicates, which saved a lot of time during build errors. Check if your include paths are pointing exactly where they should, especially when dealing with cross-compilation like this.
Please post questions or comments you have about wolfSSL products here. It is helpful to be as descriptive as possible when asking your questions.
ReferencesStable Releases - download stable product releases.
Development Branch - latest development branch on GitHub.
wolfSSL Manual - wolfSSL (formerly CyaSSL) product manual and API reference.